CogaenInput

Category: Tool / Input / Cogaen Subsystem

Status: Alpha

Software: Cogaen 2.x (C++)

Members: Roman Divotkey

Summary: The CogaenInput subsystem is a platform-independent layer that can be used to handle user input in a component-based way.

It contains a set of micro-components that process input data provided by common input devices such as a keyboard, mouse or game controller.

These micro-components rely on services defined by CogaenInput. However, CogaenInput does not implement these services itself but delegates this task to other Cogaen subsystems. If the available micro-components are not suitable for a certain application, it is easy to build custom components based on these input services.

At the moment and CogaenOIS provide input services needed to run CogaenInput.

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