Author Archives: Wolfgang Hochleitner

Realistic Collision Sounds for Computer Games

Graduate students from the gLab presented approaches to generate realistic collision sounds for games at the Austrian science fair “Lange Nacht der Forschung” on November 7, 2009.
Collision sounds are an essential part of physics-based computer games, such as racing simulations. … Continue reading

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AES 35th International Conference – Audio in Games

The Audio for Games conference is the 35th international conference of the Audio Engineering Society, focusing specifically on the technical and creative aspects of game-audio. The conference is for game-audio professionals and those whose work is related to audio for … Continue reading

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The Lounge wins at mediengala08

The winner in the category “Games” of this year’s mediengala is the Adobe Flash based game “The Lounge” by Philipp Horwath and Christopher Tazreiter. After receiving their Media Cube, both were understandably happy since there had not been any clear … Continue reading

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mediengala08

The 8th annual mediengala presents the best student projects in the fields of animation, video, media technology, infomedia and of course games. The following games are nominated:

BugAttack
Dedo del Titulo
Mammon
The Lounge
War of the Worms

The gala evening program will feature a presentation … Continue reading

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Redesigned GLab celebrates Opening Party

After serious redesign, the new GLab celebrated its re-opening party yesterday. Around thirty people came to see the lab improvements such as new synthetic leather chairs, a new carpet to cover the once orange (!) floor, new furniture and network … Continue reading

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GLab Presentation @ subotron – Ausbildungsplatz Österreich

The GLab will be holding a presentation at a subotron lecture on November 15 about computer games education in Austria. The presentation will show how game development and game design are taught in the Digital Media program in Hagenberg.
Also a … Continue reading

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Games Convention 08 Pictures

Here are some (chronological but otherwise random) impressions of our visit to the Games Convention 2008 in Leipzig.
It was a great time, we got to see a lot of new and interesting games and technologies and some of us even … Continue reading

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GLab goes GC

Ten members of the GLab will attend this year’s Games Convention 2008 in Leipzig. Arriving on August 19 we will start off with the trade vistor day on August 20 giving our students and especially the newly graduates a unique … Continue reading

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Cogaen and Delta Strike at the YO!Tech 08

YO!Tech is a fair designed to give high-school students an overview of the various technical studies they can pursue after finishing school. Most of the well-known Austrian educational institutions will present themselves to the students.
The campus in Hagenberg will be … Continue reading

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BugAttack! hits the Web

Digital Media and Software Engineering students Michael Hurnaus, Christian Schafleitner and Daniel Hartl have developed a small casual online multiplayer game called BugAttack! Using C#, .NET 3.5 and the Windows Presentation Foundation it took them only about 4 weeks to … Continue reading

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